Why do you use alignment?
Alignment has been one of the few tools that has stayed with D&D since its inception. It is a very basic tool for tracking the way that characters behave. In Gilar we want to reward you if you play your character according to the style and persona you have chosen.
Reward me? How do you do that?
Basically we give you experience for doing things that match up with your alignment. It isn’t universally implemented yet, but chaotic thieves get experience for stealing from citizens, lawful paladins won’t. But then again - nor will thieves who claim to be lawful – after all stealing from the citizens is against the law. Stealing will also move your alignment further towards chaos, no matter who you are. In other words, if you choose to play a lawful character, don’t expect to go around s stealing stuff.
Is that it?
No. Killing innocent people gets you evil alignment changes, and may well get you XP if you are already evil. Rescuing princesses (and not charging a fee) gets you good alignment shift, as does making donations to worthy causes. Helping out the guard with various quests and tasks will get you positive lawful alignment shifts, while drug smuggling will get you more chaotic alignment.
Wow! Are all those things implemented yet?
No. But they will be eventually. In the mean time, while we are still building the module - if you are having trouble controlling your alignment, go to visit the altar of Jai in the temple. You will find an easy way to ‘tweak’ your alignment there.
Isn’t that cheating?
Not at the moment. After all, alignment change elements with in the game will be added slowly, there will be times while we are building that it may be practically impossible to balance your behaviour properly. Make the most of it while you can.
So what happens if we don’t stay in alignment?
Not a lot really, except for those classes that have alignment restrictions. Then you won’t be able to advance to the next level. Barbarians, paladins, monks are the first classes that spring to mind – although under the religion rules that we are implementing Clerics MUST stay within the alignment range approved of by their god, or they will not be able to progress either.
Can I play an evil character?
Nothing I can do to stop you. However, the world is still being built at the moment, and there isn't as lot for you to do. When it is finished there will be some more, subtle, ways for evil characters to interact with the world. If all you want to do is play evil so you have some sort of excuse to go around trashing things and character killing - well, I would rather you went somewhere else to play. Indeed, if you kill the NPCs that are important to the game, thus spoiling it for other players, I will taxe XP away from your character :)





